We propose that the Game7 community hosts a 2-week game jam to build Web2 and Web3 games using Rensa Games’ Showcase platform, wherein prizes / bounties may be offered by the Game7 DAO and the Game7 community will be engaged as builders and / or judges.
1. Background
My name is Anthony Apollo (Final Boss | Rensa Games#9033), and I’m one of the founders of Rensa Games. We’re creating a unified platform for video game development, distribution, and crowdfunding. Built on the Ethereum and Polygon blockchains, Rensa Games performs real-time and transparent payments to game developers and digital asset creators.
We’ve developed a feature called Showcase (Intro / How It Works) that automates the key features of any game jam, hackathon, or pitch competition with on-chain records. This includes forming a team, funding a prize pool, submitting content, judging, and payouts. Using blockchain, we’ve significantly increased transparency and efficiency.
2. Summary
- Host a game jam organized by the Game7 community and sponsored by the Game7 DAO, in February 2023.
- Use Showcase to automate the key features of submissions, judging, and payouts on-chain.
- Create multiple challenges within one overarching game jam to reach the widest audience possible – i.e., both Web2 and Web3 developers.
3. Introduction
Game jams and hackathons are designed to foster experimentation and rapid prototyping of novel concepts. There is a strong need for this kind of testing in the Web3 space, where new features and functionality are developed every day through trial and error.
We also believe that game jams are a great way to bring Web2 developers into the Web3 space. There is no long-term commitment necessary, a stronger focus on experimentation, and an opportunity to meet builders you may not have crossed paths with in traditional game development.
4. Ecosystem
There are more than 3 billion gamers on the planet, compared to 30 million downloads of the popular MetaMask digital wallet. Further, only 500k Ethereum wallets are active on a daily basis. We have a long way to go before a meaningful portion of gamers are using blockchain.
Onboarding gamers and developers will require…
- Greater trust in the crypto and blockchain ecosystems. I have covered above how Showcase increases transparency and therefore trust.
- Interoperability between Web3 platforms. Many skeptics claim that blockchain does not add any value to gaming. However, further advancements in interoperability between tokens, games, platforms, and engines can exemplify the power of this technology.
5. Initial Proposal
- We propose to help organize a game jam for the Game7 community, with one overarching “Jam” on Showcase, and multiple “Challenges” within that Jam. Each Challenge should have its own unique prompt, with a specifically targeted audience in mind.
- As an example, one Challenge can target the community of Web3 developers already present within Game7 (and hopefully some new members!) with a focus on interoperability – e.g., “create a game that best demonstrates trading in-game items represented by NFTs across chains.”
- Conversely, another Challenge can target existing Web2 developers who are curious about blockchain by creating a prompt with few guardrails – e.g., “make the best game you can within 2 weeks.” There would not be any Web3 requirements for the content created, only for the registration and submission process itself.
6. Decisions
Challenges – There will be three (3) Challenges. Every Challenge will be a game jam. There will be no hackathons or pitch competitions. WE ARE SEEKING FEEDBACK ON THE FOLLOWING:
- Challenge #1: Mouse-Only Madness
- Challenge #2: Web2.5 Gaming
- Challenge #3: Swap It
Location – The game jam will be fully remote and online, without any associated physical venue, to get better buy-in from a global pool of game developers.
Sponsorship & Prizes – Prizes will be awarded to first (1st), second (2nd), and third (3rd) place winners as such:
- Prizes per Challenge = $3,000
- 1st Place @ 50% = $1,500
- 2nd Place @ 30% = $900
- 3rd Place @ 20% = $600
This results in an total sponsorship requirement of $9,000, which will be provided by Game7 DAO.
Additional prizes may be offered by community members, such as Lattice1 hardware from @MidnightOnMars.
Timing – refer to Process section below.
Promotion
- Game7’s marketing stewards will assist in drafting and disseminating messages from the official Game7 accounts.
- We ask that Game7 community members help advertise the upcoming game jams in their own circles, with a focus on bringing developers into the mix.
Judges – Game7 stewards and Rensa Games have created a list of 20 candidates to judge the submissions. These lean towards creatives, with some crypto or gaming influencers included to help with promotion. We also intend to include several Game7 community members.
POAPs – will issued for (i) registrants participating in any manner, (ii) winners as voted, and (iii) games elected by players as the “People’s Choice.”
- Per Nejc, @drewskii_1 within the Game7 team can assist. He helped with the POAPs for some of the Gitcoin campaigns Game7 participated in.**
- @MidnightOnMars offered to “help contribute to the effort by finding a graphic designer to assist with the creation of a POAP (a free NFT badge certifying participation in a time limited event) and to create benefits for holders of these POAPS such as raffle prizes that could benefit those that didn’t win the contest outright."
Live Component – should we incorporate “live” components to the game jam?
- “Physically” Live - game jam could be hosted in a physical space at ETH Denver, with teams building together / beside each other.
- “Digitally” Live - the game jam could be streamed on YouTube / Twitch / Discord, in whole or in parts.
7. Updated Process
Phase 1A: Proposal
Fri., Jan 13 – Thu., Jan 26
- [Rensa] Create proposal and post to Forum.
- [Community] Provide feedback, ideas, support, and criticism on the Proposal.
- [Rensa] Reply to community comments and update Proposal as needed.
- [Game7-Ops] Preliminary conversations with Anthony @ Rensa Games.
- [Game7-Legal] Preliminary conversations with Anthony @ Rensa Games.
- [Game7-Marketing] Preliminary conversations with Anthony @ Rensa Games.
Phase 1B: Preparation
Fri., Jan 13 – Thu., Feb. 2
- [Rensa] Update Showcase “Code of Conduct” for Game7 game jam.
- [Rensa] Update Showcase “Official Rules” for Game7 game jam
- [Rensa] Update Showcase “Parental Consent” Form for Game7 game jam.
- [Game7-Ops] Confirm Sponsors, sponsorship amounts, and amount format (e.g., MATIC vs USDC) – refer to the “Sponsors & Prizes” section, below.
- [Game7-Legal] Complete any final due diligence or contracting required.
- [Community] Confirm Challenges prompts – refer to the “Challenges” section, below.
- [Community] Confirm Challenge structure (e.g., max number of teams per Challenge, max number of participants per team, number / composition of judges etc.).
- [Game7-Marketing] Initiate POAP design.
- [Rensa] Draft initial promotional materials for review by Game7 stewards,
- [Game7-Marketing] Confirm marketing campaign outline – refer to the “Promotion” section, below.
Phase 2A: Promotion
Fri., Feb 3 – Thur., Feb 16
- [Game7-Marketing] Announce Game7 game jam and kick-off social media campaign.
- [Rensa] Live Demonstration of Showcase.
- [Community] Internal Community Engagement (Game7).
- [Community] External Community Engagement (e.g., js13k, Itch, Reddit, etc.).
Phase 2B: Registration
Fri., Feb 3 – Thur., Feb 16
Week 1
- [Game7-Marketing] Create Discord channels for game jam.
- [Community] Recruit builders and form teams within the Discord.
- [Community] Onboard Web2 developers to Game7 and set them up with digital wallets.
Week 2
- [Game7-Eng] Deploy smart contracts and perform on-chain transactions (including funding) through Showcase.
- [Rensa] Provide hands-on support through deployment.
- [Rensa] Perform art / asset uploads as necessary.
- [Community] Formal registration and team formation on Showcase.
- [Rensa] Perform onboarding support as necessary.
- [Game7-Eng] POAP airdrops to registered digital wallet addresses.
- [Game7-Ops] Airdrop 1 MATIC to each registrant to cover gas (participants registering, submitting votes as a judge, etc.).
Phase 3: Game Jam - Building Phase
Fri., Feb 17 – Thur., Mar 2
- Two-week period to build games in response to the Challenges.
- Ongoing promotional push, including streams from developers as they build.
Phase 4: Game Jam - Judging Phase
Fri., Mar 3 – Fri., Mar 10
- One-week period to review submissions and vote on favorites.
- Ongoing promotional push, including streams from judges as they review.
Phase 5: Game Jam - Completion
Fri., Mar 10 - Sun, Mar. 12
- [Game7-Eng] Call “End Game Jam” function for each Challenge and confirm payouts.
- [Game7-Marketing] Push social media promotions / announcements for winning teams.
- [Rensa] Aggregate analytics around devs, players, and game metadata.
- [Rensa] [Game7-Marketing] [Community] Perform an event retrospective to assess performance, what went well, and what can be improved upon.
I look forward to the community’s feedback!